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RGLoader for RGH3 Big Block Jaspers


Xoro

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Xoro

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Welcome

Today, we will be building and flashing a RGLoader NAND that works on Big Block Jaspers using RGH3. All credit for this method and the files used go to KiwiMeoWii

 

Requirements

- Big Block Jasper w/ RGH3*

- Your RGH3 NAND

JRunner with Extras

RGLoader for BB Jasper

*NOTE: Must be on 17559 with the avatar update done before flashing to use avatars.

 

Features

- xshell + Retail (with or without the HDD)

- xshell spoofed to 17559, Retail 17489 (without HDD) (with HDD Retail also spoofed to 17559)

- Launch xshell in the HUD (replaces family settings) (works with or without HDD)

- rgloader.ini on your FLASH. (Run plugins at your own risk) (enables Launch xshell in HUD. Hence the rgloader.ini is built into the NAND)

- Connect via WIFI or directly to router. (Will connect to internet. Live connection will be blocked)

- Avatars should work (if you done what I stated above) or place the 17559 $SystemUpdate folder on Root of HDD. Will apply avatar update if not applied already

- Can run another rgloader.ini from root of HDD. Run plugins from this. I wouldn't use the one in flash but It can be used. (You were warned)

- Disc drive: plays retail discs

- XeLL via eject

- Full XDK-RGL build. Flash filesystem will show via Neighborhood

 

Configuring JRunner

Once you have everything you need, let's start by setting JRunner up. Extract JRunner somewhere easily accessible. Then, take the RGLoader files that you downloaded and extract them to the root of the JRunner folder. Once done, your JRunner folder should look like the screenshot below.

image.thumb.png.b650180e454d000cedfc92b45f796005.png

 

Extracting NAND Files

Once we have JRunner setup, we need to extract our NAND files that will be used to build an image for our system. To do this, open JRunner and click "Load Source" then select your RGH3 (not original) NAND. 

extract1.thumb.png.d50c19386748ab2d5a55ae987c33ec0a.png

 

Once JRunner finishes, there will be a new folder called "Extracts-xxxxx" where "xxxxx" is a placeholder for your console's serial number. Copy that folder to the root of your JRunner folder and remove the "Extracts-" part from the name leaving just the console's serial.

image.png.477b6c1ff6decb7e3700f29fa46c4d7c.png

 

Inside that folder, rename "KV_dec.bin" and "SMC_dec.bin" to just "KV.bin" and "SMC.bin" respectively. You will also need to place "cpukey.txt" inside this folder.

image.png.0ce8a799b15c3a093b59913504818788.png

 

Now we can run the "Build_JasperBB_RGLoader3.bat". This will prompt you to enter your console's serial number. This is the same as the folder we renamed in the last step. After you type your serial, hit enter.

image.png.881da148e7c0c0832067e4c7c261fdb9.png

 

xeBuild will go through the process of building a RGH2 BB Jasper RGLoader image. YOU ARE NOT DONE YET! We must convert this image into a RGH3 compatible one. Press "Enter" once more to continue.

image.png.0cb4a462ef303e8e8990a06544e47b8d.png

 

Once the second build process is completed, you will see the following output confirming that everything is done. You can now close this window and open the folder that matches your console's serial number.

image.png.9757576b5a2a1a23077091390763ed30.png

 

There will be 2 new files; "RGLoader3.bin" and "RGLoader3_10.bin". These are your NAND images that you will flash. "RGLoader3_10.bin" is used in you selected the 10MHz I2C Slowdown Type. Otherwise, use the "RGLoader3.bin". Either flash this image with JRunner or your homebrew NAND flasher of choice.

image.png.c6d21a085c88c93dcbf454ba6619312b.png

 

After you flash your NAND, on next boot, you will be greeted by xshell!

rgloader_screenshot.png?ex=662cd377&is=662b81f7&hm=69f482b9df96e3862054d87c55621406f4d46e11af27a934836069d6d54d9e86&

 

Conclusion

That's it! You just built and flashed RGLoader for your Big Block Jasper! Have fun and make sure to show us what you make!

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